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Well, Tencent and PUBG are either going for a bigger piece of mobile pie or are trying to do something about keyboard and mouse users on mobile, without having to lose them to the warm free-to-play embrace of its nemesis Fortnite. Or both.
The emulator has obviously been approved by Greene and Co and the official company website says it's "Tencent's Best-ever Emulator for PUBG Mobile". It's also their only PUBG mobile emulator for PC but hey - it doesn't mean it's not the best ever, right?
The emulator is still in beta stage and it's completely free, just like the original mobile iterations of PUBG . However, the restrictions that apply to Tencent's PUBG emulator tell a story of their own.
Folks were pretty quick to figure out that mobile PUBG can be run on the PC, which pits the Master Race tool set against clunky controls from enemy touch screens. Needless to say, it's a really unfair advantage that I've no issue calling cheating. Xbox One users have complained about the same issue as well, citing unfair competition when gamepad meets keyboard and mouse.
Nevertheless, PUBG's amicable relations with cheaters continue and Tencent are not only not banning these players, they're trying to make them stay. This may very well indicate that even Tencent are feeling the steady slide PUBG has been on, making sure that they keep every player they can along the way.
Note however that the newly launched PUBG emulators can only play against other emulators, at least for the time being. At the moment, they run at 30FPS, although there are plans to improve on this in the future.
PUBG
Tencent obviously think there is more to this emulation business, even though we fail to see how a market could emerge here. One could argue that it could be sort of a demo for actual PUBG but it doesn't really do it justice, especially when mobile resolutions are stretched on PC screens.
Nevertheless, it didn't take Tencent long to come up with a makeshift solution to a problem. Let's just hope it helps them with monetisation and F2P conversion rates.Manic Miner was the first title on the ZX Spectrum to have in-game music. Initially thought to be impossible on the machine, Manic Miner's inclusion of music marked an early example of how video game developers could learn to push hardware farther than its creators thought possible.Nintendo's Zelda series is one of the greatest successes in video game history. To date, the Zelda games have sold more than 59 million copies worldwide. U.S. gamers originally got The Legend of Zelda as an NES cartridge game in 1987. One of the more interesting aspects of the game is that it combines elements of RPGs, puzzles, "exploration" games and action/battle games.
Rovio’s debut 2009 mobile game, now one of the most recognizable franchises in the world, definitely benefitted from being one of the earliest titles for the iPhone. But the studio’s quirky avian-flinging physics puzzler—players have to slingshot roly-poly birds at likewise rotund, entrenched pigs—also honed in on key elements of smartphone gaming’s then-nascent purview: bite-sized levels for on-the-go play, easy to pickup (if grueling to master) gameplay, and eventually a free-to-play biz model built on micro-transactions. It’s safe to say Angry Birds established the template for all the untold numbers of mobile games vying for our e-wallets since.
The emulator has obviously been approved by Greene and Co and the official company website says it's "Tencent's Best-ever Emulator for PUBG Mobile". It's also their only PUBG mobile emulator for PC but hey - it doesn't mean it's not the best ever, right?
The emulator is still in beta stage and it's completely free, just like the original mobile iterations of PUBG . However, the restrictions that apply to Tencent's PUBG emulator tell a story of their own.
Folks were pretty quick to figure out that mobile PUBG can be run on the PC, which pits the Master Race tool set against clunky controls from enemy touch screens. Needless to say, it's a really unfair advantage that I've no issue calling cheating. Xbox One users have complained about the same issue as well, citing unfair competition when gamepad meets keyboard and mouse.
Nevertheless, PUBG's amicable relations with cheaters continue and Tencent are not only not banning these players, they're trying to make them stay. This may very well indicate that even Tencent are feeling the steady slide PUBG has been on, making sure that they keep every player they can along the way.
Note however that the newly launched PUBG emulators can only play against other emulators, at least for the time being. At the moment, they run at 30FPS, although there are plans to improve on this in the future.
PUBG
Tencent obviously think there is more to this emulation business, even though we fail to see how a market could emerge here. One could argue that it could be sort of a demo for actual PUBG but it doesn't really do it justice, especially when mobile resolutions are stretched on PC screens.
Nevertheless, it didn't take Tencent long to come up with a makeshift solution to a problem. Let's just hope it helps them with monetisation and F2P conversion rates.Manic Miner was the first title on the ZX Spectrum to have in-game music. Initially thought to be impossible on the machine, Manic Miner's inclusion of music marked an early example of how video game developers could learn to push hardware farther than its creators thought possible.Nintendo's Zelda series is one of the greatest successes in video game history. To date, the Zelda games have sold more than 59 million copies worldwide. U.S. gamers originally got The Legend of Zelda as an NES cartridge game in 1987. One of the more interesting aspects of the game is that it combines elements of RPGs, puzzles, "exploration" games and action/battle games.
Rovio’s debut 2009 mobile game, now one of the most recognizable franchises in the world, definitely benefitted from being one of the earliest titles for the iPhone. But the studio’s quirky avian-flinging physics puzzler—players have to slingshot roly-poly birds at likewise rotund, entrenched pigs—also honed in on key elements of smartphone gaming’s then-nascent purview: bite-sized levels for on-the-go play, easy to pickup (if grueling to master) gameplay, and eventually a free-to-play biz model built on micro-transactions. It’s safe to say Angry Birds established the template for all the untold numbers of mobile games vying for our e-wallets since.




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