Sunday, February 10, 2019

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PlayerUnknown’s Battlegrounds soared in popularity last year, introducing the battle royale shooter genre to the masses. The popularity of PUBG led Epic Games to introduce its own battle royale mode in Fortnite, a shooter that now dominates Twitch streams and has become one of the most popular games on the planet. PUBGdeveloper Bluehole previously revealed it had “growing concerns” about the similarities between the two games, and now Korean company PUBG, a subsidiary of Bluehole, has filed a lawsuit against Epic Games in Korea.

The Korea Times reports that PUBG is alleging copyright infringement against Epic Games, and has filed a lawsuit for the Seoul Central District Court to determine whether Fortnite has copied PUBG. “We filed the suit to protect our copyright in January,” says an unnamed PUBG official in a statement to The Korea Times. It’s not clear exactly how Fortnite has allegedly infringed upon the PUBG copyright, but the two games do share the same Unreal Engine 4 that was created and licensed by Epic Games.



I honestly stopped reading the article once you stated that you used the movie script of Battle Royale for comparison against the books of the Hunger Games. This was because you "didn't have a copy of Takami's book handy", was the $11 on Amazon going to break the budget? This article holds about as much validity as one about dinosaurs based off of the authors watching of Jurassic Park. I'd also like to thank anyone who spared $5.00 and helped keep the site afloat. As noted in my blog post 100% of the donations go into server rentals. Myself, nor Morgan, or anyone who volunteers their time has made a single cent from running MyVideoGameList. We do it because we love video games. Hopefully the above gives you a little insight into how much work we do.
Now most of us know about Popeye and have played it. And have enjoyed the cartoon as well. It requires making Popeye collect different items at different levels. First one is to collect 24 hearts, next is musical notes and so on and at the same time avoid Brutus and all other dangers.Being able to play within a world and with characters that I'm already familiar with was just one part of it. Blizzard made this card game dead simple, anyone could pick it up and understand the mechanics of it in a short amount of time. I also very much enjoyed how they offered downloadable content at a decent price which enabled me to play solo and not against a real person. I also enjoyed working hard to get the unique card back for each month. Another popular one for you. My favorite character from this is Chun Li, the one with "legs on fire", literally. Each of the characters had some special powers which can be invoked when pressed a sequence of buttons.
An epic conclusion to the Starcraft II story, Legacy of the Void is probably my favorite of the series. The missions are diverse, fun, and even challenging when they need to be. Both old and new, the characters in this game are great and I really like the closure we get on all of their stories that go all the way back to the first Starcraft in 1998. 

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